fancynpcs: Set latency of npcs always to 0

This commit is contained in:
Oliver
2025-09-17 20:20:58 +02:00
parent 4f6ab36bbe
commit a16098f448
8 changed files with 8 additions and 8 deletions

View File

@@ -343,7 +343,7 @@ public class Npc_1_20_2 extends Npc {
npcPlayer.getUUID(),
profile,
data.isShowInTab(),
69,
0,
npcPlayer.gameMode.getGameModeForPlayer(),
npcPlayer.getTabListDisplayName(),
Optionull.map(npcPlayer.getChatSession(), RemoteChatSession::asData)

View File

@@ -342,7 +342,7 @@ public class Npc_1_20_4 extends Npc {
npcPlayer.getUUID(),
profile,
data.isShowInTab(),
69,
0,
npcPlayer.gameMode.getGameModeForPlayer(),
npcPlayer.getTabListDisplayName(),
Optionull.map(npcPlayer.getChatSession(), RemoteChatSession::asData)

View File

@@ -352,7 +352,7 @@ public class Npc_1_20_6 extends Npc {
npcPlayer.getUUID(),
profile,
data.isShowInTab(),
69,
0,
npcPlayer.gameMode.getGameModeForPlayer(),
npcPlayer.getTabListDisplayName(),
Optionull.map(npcPlayer.getChatSession(), RemoteChatSession::asData)

View File

@@ -365,7 +365,7 @@ public class Npc_1_21_1 extends Npc {
npcPlayer.getUUID(),
profile,
data.isShowInTab(),
69,
0,
npcPlayer.gameMode.getGameModeForPlayer(),
npcPlayer.getTabListDisplayName(),
Optionull.map(npcPlayer.getChatSession(), RemoteChatSession::asData)

View File

@@ -383,7 +383,7 @@ public class Npc_1_21_3 extends Npc {
npcPlayer.getUUID(),
profile,
data.isShowInTab(),
69,
0,
npcPlayer.gameMode.getGameModeForPlayer(),
npcPlayer.getTabListDisplayName(),
-1,

View File

@@ -383,7 +383,7 @@ public class Npc_1_21_4 extends Npc {
npcPlayer.getUUID(),
profile,
data.isShowInTab(),
69,
0,
npcPlayer.gameMode.getGameModeForPlayer(),
npcPlayer.getTabListDisplayName(),
true,

View File

@@ -383,7 +383,7 @@ public class Npc_1_21_5 extends Npc {
npcPlayer.getUUID(),
profile,
data.isShowInTab(),
69,
0,
npcPlayer.gameMode.getGameModeForPlayer(),
npcPlayer.getTabListDisplayName(),
true,

View File

@@ -393,7 +393,7 @@ public class Npc_1_21_6 extends Npc {
npcPlayer.getUUID(),
profile,
data.isShowInTab(),
69,
0,
npcPlayer.gameMode.getGameModeForPlayer(),
npcPlayer.getTabListDisplayName(),
true,