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fancyholograms-v2: Use player loaded event to spawn hologram once the player loaded the world
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@@ -56,6 +56,7 @@ public abstract class Hologram {
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/**
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* Returns the entity id of this hologram
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* This id is for packet use only as the entity is not registered to the server
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*
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* @return entity id
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*/
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public abstract int getEntityId();
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