3.8 KiB
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Getting started
Include the API in your project
To include the FancyHolograms API in your project, you need to add the following dependency to your build.gradle.kts or pom.xml file.
Gradle:
repositories {
maven("https://repo.fancyinnovations.com/releases")
}
dependencies {
compileOnly("de.oliver:FancyHolograms:VERSION")
}
Maven:
<repository>
<id>fancyinnovations-releases</id>
<name>FancyInnovations Repository</name>
<url>https://repo.fancyinnovations.com/releases</url>
</repository>
<dependency>
<groupId>de.oliver</groupId>
<artifactId>FancyHolograms</artifactId>
<version>VERSION</version>
<scope>provided</scope>
</dependency>
Replace VERSION with the version of the API you want to use. You can find the latest version on the download pages or in the GitHub releases.
Create a new hologram
1. Create the hologram data
The TextHologramData class is used to store all the information about aa hologram. You can create a new instance of TextHologramData by providing a name, and the location where the hologram should be spawned.
TextHologramData hologramData = new TextHologramData("hologram_name", location);
// Adjust the Hologram Data
hologramData.setBackground(TextColor.color(100, 255, 79));
hologramData.setBillboard(Display.Billboard.FIXED);
!!! You can also use ItemHologramData or ItemHologramData to create a holograms with other types. !!!
2. Create the hologram
You can use the TextHologramData object to create a new hologram. Because the implementation of the hologram different for every Minecraft version, FancyHolograms provides a factory to create the hologram.
HologramManager manager = FancyHologramsPlugin.get().getHologramManager();
Hologram hologram = manager.create(data);
3. Register the hologram
To let FancyHolograms handle the hologram, you need to register it. FancyHolograms will take care of spawning, despawning, saving the hologram, and more.
HologramManager manager = FancyHologramsPlugin.get().getHologramManager();
manager.addHologram(hologram);
!!!
If you don't want to persist the hologram, you can do the following: hologram.setPersistent(false);
!!!
Modify an existing hologram
1. Get the hologram by name
You can get the hologram by its name. The name is unique and can be used to identify the hologram.
HologramManager manager = FancyHologramsPlugin.get().getHologramManager();
Hologram hologram = manager.getHologram("hologram_name").orElse(null);
if (hologram == null) {
// hologram not found
return;
}
2. Modify the data
You can modify the hologram data object to change the holograms's properties.
HologramData hologramData = hologram.getData();
hologramData.setBillboard(Display.Billboard.CENTER);
if (hologramData instanceof TextHologramData textData) {
textData.setTextAlignment(TextDisplay.TextAlignment.LEFT);
}
3. Update the hologram
After modifying the hologram data, you need to update the hologram. This will apply the changes to the hologram.
hologram.forceUpdate();
hologram.queueUpdate();
Remove a hologram
To remove a hologram, you can use the removeHologram method of the HologramManager. This will remove the hologram and unregister it.
HologramManager manager = FancyHologramsPlugin.get().getHologramManager();
manager.removeHologram("hologram_name");
JavaDocs and help
You can find the JavaDocs for the FancyHolograms API here.
Join the FancyInnovations Discord for help and support. There is a dedicated channel for help about the api (#holograms-api).