mirror of
https://github.com/FancyInnovations/FancyPlugins.git
synced 2025-12-06 07:43:36 +00:00
326 lines
12 KiB
Markdown
326 lines
12 KiB
Markdown
---
|
|
icon: dot
|
|
order: 2
|
|
---
|
|
|
|

|
|
|
|
#
|
|
|
|
## v2.8.1 [!badge variant="info" text="2025-11-25"]
|
|
|
|
- Removed support for 1.19.4
|
|
- Fixed npcs randomly disappearing
|
|
- Fixed skin mirroring for 1.21.9
|
|
- Added inverted permission check for `need_permission` action (use prefix `!` to invert)
|
|
- Added `/npc rotate <npc> <yaw> <pitch>` command to set NPC orientation
|
|
- Added `swing_arm_on_update` config option
|
|
- Added `use-minecraft-usercache` feature flag
|
|
|
|
|
|
## v2.8.0 [!badge variant="info" text="2025-10-10"]
|
|
|
|
- Added support for 1.21.9 and 1.21.10
|
|
- Added support for MiniPlaceholders v3
|
|
- Added permissions for each action type
|
|
- Improved logging
|
|
- Fixed various bugs for the player-npcs fflag
|
|
- Added an optional flag to disable arm swinging in Npc#update
|
|
- Added NpcManager#isLoaded method
|
|
- Regular dev builds are now published to the BETA channel
|
|
|
|
## v2.7.1 [!badge variant="info" text="2025-08-07"]
|
|
|
|
- Fixed placeholder skins not refreshing
|
|
- Send a warning message when using the `player_command_as_op` action
|
|
- Fixed translation for the `turn_to_player` action
|
|
- Fixed camel pose attribute for 1.21.6 - 1.21.8
|
|
|
|
## v2.7.0 [!badge variant="info" text="2025-07-18"]
|
|
|
|
- Added support for 1.21.7 & 1.21.8
|
|
- Added `harness` attribute for happy ghasts
|
|
- Fixed comments not being for new feature flags
|
|
- Fixed status code check of Mojang API
|
|
- Improved http handling in FancyAnalytics
|
|
|
|
## v2.6.0 [!badge variant="info" text="2025-06-26"]
|
|
|
|
- Added support for 1.21.6
|
|
- Added UUID caching to improve performance
|
|
- More fixes to the skin system
|
|
|
|
## v2.5.2 [!badge variant="info" text="2025-06-13"]
|
|
|
|
- Fixed skins set to username or uuid not working sometimes (403 http status code)
|
|
- Npcs should now spawn instantly when a player teleports
|
|
- Added support for [text shadow color](https://docs.advntr.dev/minimessage/format.html#shadow-color) (updated
|
|
ChatColorHandler)
|
|
- Changed npc update interval (the config option) to seconds
|
|
- Added sniffer state attribute
|
|
- Fixed NPE in SkinManager
|
|
- Fixed issue with the copy command
|
|
- Fixed exception with the npc update method when using 1.20
|
|
- Fixed NpcsLoadedEvent not being called when no npcs exist
|
|
|
|
## v2.5.1 [!badge variant="info" text="2025-05-31"] [!badge variant="danger" text="Hotfix"]
|
|
|
|
- Fixed some attributes kicking players from the server (only in 1.21.5)
|
|
- Fixed NPE related to the skin system
|
|
|
|
## v2.5.0 [!badge variant="info" text="2025-04-24"]
|
|
|
|
- Added support for Minecraft 1.21.5
|
|
- Added `turn_to_player_distance` command
|
|
- Added `center` command
|
|
- Added `variant` attribute for pig, cow and chicken
|
|
- Added `collar_color` attribute for wolves and cats
|
|
- Fixed wolf variant attribute
|
|
- Many fixes and improvements for the skin system
|
|
|
|
## v2.4.4 [!badge variant="info" text="2025-03-11"] [!badge variant="danger" text="Hotfix"]
|
|
|
|
- Fixed the skin generation queue gets stuck when an error occurred
|
|
- Fixed setting skins by file
|
|
- Added missing translations
|
|
|
|
## v2.4.3 [!badge variant="info" text="2025-03-11"]
|
|
|
|
**New skin system**
|
|
|
|
- You can now use local image files as skin
|
|
- Skins set by URL or file can be made slim
|
|
- The skin cache system is improved
|
|
- A skin generation queue is added
|
|
- Skins should load more reliably
|
|
- You can set a MineSkin API key to speed up loading skins
|
|
|
|
When starting the server for the first time, it might take some time (depending on how many npcs with skins you have) to
|
|
load all skins.
|
|
|
|
The API for setting skins also changed. Forget the SkinFetcher, now you only need to do the following:
|
|
|
|
```java
|
|
npc.getData().
|
|
|
|
setSkin("username / uuid / url / filename");
|
|
```
|
|
|
|
The old SkinFetcher API won't work in this version.
|
|
|
|
**Other changes**
|
|
|
|
- Added configurable missing permissions message for the `need_permission` action
|
|
- Added feature flag to use native threads instead of virtual threads (enable it when you have problems with virtual
|
|
threads)
|
|
|
|
## v2.4.2 [!badge variant="info" text="2025-01-29"]
|
|
|
|
- Added per-npc visibility distance (`/npc visibility_distance <npc> <distance>`)
|
|
- Added configurable turn_to_player direction reset range
|
|
- Added play_sound action
|
|
- Added configurable npc update visibility interval
|
|
- Fixed skins via URL not working
|
|
- Fixed clearing npc equipment via command
|
|
- Fixed display name not always visible when npc type is not player (you needed to look at the entity - now it's always
|
|
visible)
|
|
- Fixed the `register_commands` not working
|
|
|
|
**API changes**
|
|
|
|
- Added NpcLoadedEvent (fired when all NPCs are loaded)
|
|
|
|
## v2.4.1 [!badge variant="info" text="2024-12-08"]
|
|
|
|
- Added support for 1.21.4
|
|
- Added "need_permission" action - if added the player needs a specific permission, otherwise the action-chain will be
|
|
terminated
|
|
- Improved performance of action execution
|
|
|
|
**API**
|
|
|
|
Marked current skin system as deprecated.
|
|
We're currently working on a new system, which solves rate limiting problems, adds ability to use skins from local files
|
|
and adds the ability to specify the skin variant (slim, default). The new skin system will have a slightly new API. If
|
|
everything goes right, the new system will be added in the next version. There will be documentation, how to use the new
|
|
API then.
|
|
|
|
## v2.4.0 [!badge variant="info" text="2024-11-02"]
|
|
|
|
- Added support for 1.21.2 & 1.21.3
|
|
- Fixed interaction cooldown message sent twice
|
|
- Don't send scale packet for non-living npcs
|
|
- Improved logging
|
|
|
|
## v2.3.1 [!badge variant="info" text="2024-10-20"]
|
|
|
|
- Fixed parsing placeholders in the displayname
|
|
- Fixed resetting scale to 1 not working
|
|
- Fixed messages for the action and copy commands
|
|
- Fixed non player npcs not spawning for the first time
|
|
- Fixed collidable command not applying instantly
|
|
- Fixed camel pose attribute
|
|
- Fixed team create/update packet
|
|
- The default skin will be shown, if the configured skin is invalid
|
|
|
|
## v2.3.0 [!badge variant="info" text="2024-10-06"]
|
|
|
|
- Switched to the new interaction system
|
|
- Improved how skins are handled and stored
|
|
- You can now use placeholders as skin
|
|
- You can now either use a URL, UUID or username as skin
|
|
- Fixed data mutation issues in the copy subcommand
|
|
- Fixed bugs when using the player-npcs feature flag
|
|
- Improved color and placeholder parsing performance
|
|
- Improved and updated many messages
|
|
- Improved logging
|
|
- The plugin now uses a thread-pool instead of creating a ton of new threads
|
|
- Overall performance and stability improvements
|
|
|
|
## v2.2.2 [!badge variant="info" text="2024-08-14"]
|
|
|
|
- Added support for 1.21.1
|
|
|
|
## v2.2.1 [!badge variant="info" text="2024-07-19"]
|
|
|
|
- Fixed interaction cooldown not working when 'disable_interaction_cooldown_message' is true
|
|
- Fixed npcs showing in tab-completion
|
|
- Fixed MiniPlaceholders support
|
|
- Fixed glowing showing as white when disabled in info command
|
|
- Fixed cat, frog and villager attributes
|
|
|
|
## v2.2.0 [!badge variant="info" text="2024-07-05"]
|
|
|
|
- Added support for 1.21
|
|
- Fixed some command and translation issues
|
|
|
|
## v2.1.0 [!badge variant="info" text="2024-05-31"]
|
|
|
|
- Added support for 1.20.5 and 1.20.6
|
|
- The plugin now requires java 21
|
|
- Reworked the command and translation system (see #105) (thanks grabsky)
|
|
- Added scale command: /npc scale (npc) (factor)
|
|
- FancyNpcs is now a paper-plugin
|
|
- Added a ton of new attributes (thanks UsainSrht)
|
|
- Several fixes and QOL changes
|
|
|
|
## v2.0.11 [!badge variant="info" text="2024-04-16"]
|
|
|
|
- Fix npcs not showing in 1.20.1
|
|
- Add attribute to show arms for armorstands
|
|
- Fix duplicate names when PLAYER_NPCS_FEATURE_FLAG is enabled
|
|
|
|
## v2.0.10 [!badge variant="info" text="2024-04-09"]
|
|
|
|
- Added invisible attribute for 1.19.4
|
|
- Fixed player npcs not spawning in 1.19.4
|
|
- Fixed duplicate npc names
|
|
- Add join delay
|
|
- Fixed armor stand interaction
|
|
|
|
**API changes**
|
|
|
|
- Added NpcManager#getNpcById
|
|
- Improve and extend api for npc interactions
|
|
- Include sources and javadocs in api
|
|
- Add swingArm flag to Npc#move
|
|
|
|
## v2.0.9 [!badge variant="info" text="2024-02-21"] [!badge variant="danger" text="Hotfix"]
|
|
|
|
This version fixes various of issues that accured in v2.0.8
|
|
|
|
- Removed debug message console spam
|
|
- Fixed not being able to modify playerCommands on new created npcs
|
|
- Equipment is not shown when npc is invisible
|
|
- Added a fix command (/npc fix (npc name)): run this command, if the npc is bugged and it will completely recreate the
|
|
npc and might fix the issue
|
|
|
|
## v2.0.8 [!badge variant="info" text="2024-02-18"]
|
|
|
|
- Dynamic skin mirroring (/npc mirrorSkin (npcName) (true/false))
|
|
- Random message sending (/npc message (index) sendRandomly (true/false))
|
|
- Fixed right clicking villagers
|
|
- Add multiple player commands
|
|
- Fixed npcs sometimes not being visible on folia
|
|
|
|
## v2.0.7 [!badge variant="info" text="2024-01-09"]
|
|
|
|
- You can now set multiple npc messages:
|
|
- /Npc message (npc name) add (message) - adds a new message
|
|
- /Npc message (npc name) set (index) (message) - sets a message at an index
|
|
- /Npc message (npc name) remove (index) - removes a message at an index
|
|
- /Npc message (npc name) clear - removes all messages
|
|
- Added support for legacy colors in the display name
|
|
- Added player sitting pose (/npc attribute pose sitting)
|
|
- Added the "/npc info (npc)" command
|
|
- You can disable the "on interaction cooldown" message in the config (disable_interaction_cooldown_message=true)
|
|
- Added config option to not register commands (helpful if you use FancyNpcs as library)
|
|
- Fixed setting showInTab to false not applying right away
|
|
- Fixed npcs sometimes disappearing when teleporting from another world
|
|
|
|
## v2.0.6.1 [!badge variant="info" text="2023-12-13"] [!badge variant="danger" text="Hotfix"]
|
|
|
|
- Fixed "/npc glowingColor (npc) (color)" not working as intended
|
|
|
|
## v2.0.6 [!badge variant="info" text="2023-12-12"]
|
|
|
|
- Added support for 1.20.4 🎉
|
|
- Added interaction cooldown (cooldown between player interactions with the npc)
|
|
- Added teleport command (teleports the npc to specific coordinates)
|
|
|
|
## v2.0.5 [!badge variant="info" text="2023-11-05"]
|
|
|
|
- Added collidable command
|
|
- Added support to execute the /npc command in console
|
|
- Fixed problems with skins
|
|
- Fixed fox attributes
|
|
- Fixed player attributes
|
|
- Fixed NpcSpawnEvent was not fired
|
|
- Fixed npcs (randomly) disappearing
|
|
|
|
## v2.0.4 [!badge variant="info" text="2023-10-07"]
|
|
|
|
- Added support for 1.20.2
|
|
|
|
## v2.0.3 [!badge variant="info" text="2023-09-16"]
|
|
|
|
- Fixed saving removed npcs
|
|
- Fixed display name disappearing after changing type
|
|
- Fixed npc interaction for 1.19.4
|
|
- Removed npc-attributes feature flag -> it's now a official feature
|
|
- Added cat, shulker, wolf, pig and slime attributes
|
|
|
|
## v2.0.2.1 [!badge variant="info" text="2023-08-26"] [!badge variant="danger" text="Hotfix"]
|
|
|
|
- Fixed NullPointerException when (auto)saving.
|
|
|
|
## v2.0.2 [!badge variant="info" text="2023-08-26"]
|
|
|
|
- Fixed right clicking npcs
|
|
- Fixed sending entity metadata even when the player doesn't know about the entity
|
|
- Added feature flag system
|
|
- Added npc-attributes feature flag
|
|
|
|
## v2.0.1 [!badge variant="info" text="2023-08-17"]
|
|
|
|
- All entity types can now glow
|
|
- You can now edit all messages in lang.yml
|
|
- Added "/npc copy (npc) (new name)"
|
|
- Added option to remove npc message/serverCommand/playerCommand by setting the value to "none"
|
|
- The playerCommand can now execute non registered commands (fixes working with DeluxeCommands & DeluxeMenus)
|
|
- Many many bug fixes...
|
|
|
|
## v2.0.0 [!badge variant="info" text="2023-06-28"]
|
|
|
|
In this major update, FancyNpcs introduces a revamped project structure, empowering the plugin to seamlessly support
|
|
multiple Minecraft versions within a single jar file. Gone are the days of limited compatibility - now you can enjoy the
|
|
benefits of FancyNpcs across various versions!
|
|
|
|
Full changelog:
|
|
|
|
- Versatile Version Support: FancyNpcs 2.0.0 breaks free from its previous limitations by accommodating both newer and
|
|
older Minecraft versions. The plugin now proudly supports the latest versions 1.19.4 and 1.20.1, ensuring
|
|
compatibility and flexibility for your Minecraft server.
|
|
- Added PlaceholderAPI support
|
|
- Several fixes
|
|
- Added example images and a new big title to the README.md |